Make a game that we want to spend money on because we love to play it, not that we have to. If I could offer any advise to the devs, cut the difficulty by 1/4 and cut the resource requirements by 2/3 at least. Seems like the devs tried to do some type of balance between free to play and pay to play, but lost their way and just went for the money. For example, I have unlocked most ships and upgraded all of them as far as I am able and don’t do enough damage to pass the second level of the birthday event. As far as the game play, be ready to drop giant wads of cash, or play for multiple months religiously to gain enough traction to make reasonable progress. I honestly believe all the “pvp” type stuff is just bots, so beat the computer, if you can. The gam is fun with some really good mechanics and great visuals, but like most these days, it heavily favors those that are willing to spend piles of cash. Hope to get better ratings from you soon. We will transfer your comment to our dev team to consider making changes. We're evaluating the difficulty curve to make it more suitable to most players. A battle, or test of skill, should provide both opponents with the same tools - or at least similar ones. It would be like playing chess against your opponent without a queen - or playing a physical sport against an opponent with no arms or legs. Therefore, you have almost no chance of winning a significant percentage of those games. So you often wind up getting paired against “people” (mostly computers) who have a ship many times stronger than yours - and they can clear the levels much faster than you or use tricks (called “talents”) to spontaneously destroy your ship and kill you. One more comment – the live battles against other players is a great concept, but they ruin this feature by making the battles entirely lopsided, and also by having you mostly play against computers instead of playing real people. Might be a good game for certain millennials who have lots of time to spend playing games. The campaign mode gets very challenging as you advance, but unfortunately, it becomes impossible to advance towards the higher levels unless you either spend money on the game to upgrade your ship’s power, or unless you literally have hundreds to thousands of hours to spend time playing a video game – which no successful business owner does! Lol. Excellent graphics and endless variety of enemies. Very challenging game - fun and even addictive. The campaign mode is fun and challenging, but you have to spend money to advance far We will recommend them to the related department. Please put the PVP bets back into the game, and raise the amounts back to 30-38 PPW. It just doesn’t make any sense to require that many pieces. Just lower the matrix item amounts from 40-90 to like 30-80. It takes about 3-4 Months get a ship out of the matrix without spending money every day to get the matrix items. Please lower matrix ticket costs by a bit to make things more accessible to people who don’t want to spend thousands of dollars on your game, and let us buy unlimited tickets, instead of only ten per day. And the players who sold the items on the market should also receive the amount of currency listed for it when it is sold. This should be bought from other players, and not from the game. I would also suggest making an open market where you can buy items such as evolve stones, legend tokens, and drone tickets with crystals, and coins. You, the developers, are also constantly making it harder and harder to farm materials by constantly lowering PVP bet amounts, in crystals, coins, and PVP points. I do love how much it resembles galaga, too. You should also not require evolve stones for new skins, doing that was a mistake, because it just keeps getting harder and harder to play, especially as a lower CP player. I wish it were back to like it was 4 updates ago, without the crappy new stamina feature. You keep making it harder and harder to play without spending any cash.
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